|
Kaleidoscope
|
#include <Arduino.h>

Go to the source code of this file.
Macros | |
| #define | INJECTED B10000000 |
| #define | IS_PRESSED B00000010 |
| #define | WAS_PRESSED B00000001 |
| #define | keyWasPressed(keyState) ((keyState) & WAS_PRESSED) |
| #define | keyIsPressed(keyState) ((keyState) & IS_PRESSED) |
| #define | keyToggledOn(keyState) (keyIsPressed(keyState) && ! keyWasPressed(keyState)) |
| #define | keyToggledOff(keyState) (keyWasPressed(keyState) && ! keyIsPressed(keyState)) |
| #define | key_was_pressed(keyState) ((keyState) & WAS_PRESSED) |
| #define | key_is_pressed(keyState) ((keyState) & IS_PRESSED) |
| #define | key_toggled_on(keyState) (key_is_pressed(keyState) && ! key_was_pressed(keyState)) |
| #define | key_toggled_off(keyState) (key_was_pressed(keyState) && ! key_is_pressed(keyState)) |
| #define INJECTED B10000000 |
| #define IS_PRESSED B00000010 |
| #define key_is_pressed | ( | keyState | ) | ((keyState) & IS_PRESSED) |
| #define key_toggled_off | ( | keyState | ) | (key_was_pressed(keyState) && ! key_is_pressed(keyState)) |
| #define key_toggled_on | ( | keyState | ) | (key_is_pressed(keyState) && ! key_was_pressed(keyState)) |
| #define key_was_pressed | ( | keyState | ) | ((keyState) & WAS_PRESSED) |
| #define keyIsPressed | ( | keyState | ) | ((keyState) & IS_PRESSED) |
| #define keyToggledOff | ( | keyState | ) | (keyWasPressed(keyState) && ! keyIsPressed(keyState)) |
| #define keyToggledOn | ( | keyState | ) | (keyIsPressed(keyState) && ! keyWasPressed(keyState)) |
| #define keyWasPressed | ( | keyState | ) | ((keyState) & WAS_PRESSED) |
| #define WAS_PRESSED B00000001 |
1.8.13