#include <Arduino.h>
#include <stdio.h>
#include <math.h>
#include "key_events.h"
#include "kaleidoscope/hid.h"
#include "layers.h"
Go to the source code of this file.
◆ event_handler_hook_append
#define event_handler_hook_append |
( |
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hook | ) |
Kaleidoscope.appendEventHandlerHook(hook) |
◆ event_handler_hook_replace
#define event_handler_hook_replace |
( |
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oldHook, |
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newHook |
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) |
| Kaleidoscope.replaceEventHandlerHook(oldHook, newHook) |
◆ event_handler_hook_use
#define event_handler_hook_use |
( |
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hook | ) |
Kaleidoscope.useEventHandlerHook(hook); |
◆ FOCUS_HOOK_KALEIDOSCOPE
#define FOCUS_HOOK_KALEIDOSCOPE |
Value: "layer.on\n" \
"layer.off\n" \
"layer.getState")
Kaleidoscope_ Kaleidoscope
Definition: Kaleidoscope.cpp:126
#define FOCUS_HOOK(n, d)
Definition: Focus.h:30
static bool focusHook(const char *command)
Definition: Kaleidoscope.cpp:86
◆ HOOK_MAX
◆ KEYMAP_SIZE
◆ loop_hook_append
#define loop_hook_append |
( |
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hook | ) |
Kaleidoscope.appendLoopHook(hook) |
◆ loop_hook_replace
#define loop_hook_replace |
( |
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oldHook, |
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newHook |
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) |
| Kaleidoscope.replaceLoopHook(oldHook, newHook) |
◆ loop_hook_use
#define loop_hook_use |
( |
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hook | ) |
Kaleidoscope.useLoopHook(hook) |
◆ TS
◆ USE_PLUGINS
#define USE_PLUGINS |
( |
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plugins... | ) |
Kaleidoscope.use(plugins) |
◆ VERSION
#define VERSION "locally-built" |
◆ loop()
◆ setup()
◆ Kaleidoscope
◆ KeyboardHardware