Kaleidoscope
Escape-OneShot.h
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1 /* -*- mode: c++ -*-
2  * Kaleidoscope-Escape-OneShot -- Turn ESC into a key that cancels OneShots, if active.
3  * Copyright (C) 2016, 2017 Gergely Nagy
4  *
5  * This program is free software: you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation, either version 3 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program. If not, see <http://www.gnu.org/licenses/>.
17  */
18 
19 #pragma once
20 
21 #include <Kaleidoscope.h>
22 
23 namespace kaleidoscope {
25  public:
26  EscapeOneShot(void);
27 
28  void begin(void) final;
29 
30  private:
31  static Key eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_state);
32 };
33 }
34 
Definition: hid.cpp:4
byte byte col
Definition: TapDance.cpp:229
Definition: key_defs.h:13
EscapeOneShot(void)
Definition: Escape-OneShot.cpp:25
Definition: Escape-OneShot.h:24
Definition: Kaleidoscope.h:40
void begin(void) final
Definition: Escape-OneShot.cpp:28
byte row
Definition: TapDance.cpp:229